Reading/Interest Level: Intermediate
Author: Diana Peterfreund
Publisher: Balzer + Bray
After her adventure with her friends in Omega City, Gillian Seargret is restless in her ordinary life. Her mother is back in her life and wants to move the family across the country, and her father is away promoting his book about Omega City: the one he couldn't have written if it weren't for Gillian's previous adventures. When Gillian and her friends are invited to speak at a lecture at Guidant Technology, she is excited to explore the high-tech campus and finally get credit for the adventures they had. However, soon she learns that this place has secrets too, and a mysterious radio station that plays coded numbers repeatedly and a mysterious island that doesn't show up on the map is just the beginning. She and her friends discover that the Shepherd conspiracy is much more dangerous than they had suspected, and now their family members are on the line if they don't find a way to beat the Shepherds at their own game.
This book lacked the excitement and wonder of the first book, and the cliffhanger ending on this book doesn't build excitement for the third book as much as it annoys the reader that things haven't come close to being settled. The book has plenty of intrigue, mystery, and almost science fiction amounts of new scientific discoveries at Guidant Technology. The characters have very little development in this book. While in the first one the characters grew a lot and their relationships changed, this book lets character development take a backseat to the plot. Unfortunately, even though the plot moves quickly, the lack of any release makes it frustrating to reach the end and realize that nothing significant has happened. Readers who enjoyed the first book or who love breaking codes will likely enjoy this sequel, but the cliffhanger on the end with no resolution of any form, even a minor one, will likely frustrate many fans.