Reading/Interest Level: Young Adult
Author: Orson Scott Card
Publisher: Simon Pulse
Rigg, Param, and Umbo have combined their abilities to slip through time and escaped from their deadly pursuers, circumventing the impassable Wall that separates their planet into nineteen independent evolutionary experiments. As they travel through these strange environments, a warning from the future tells them that ships from Earth are about to revisit their time-displaced colony and will destroy the current inhabitants. The group spends a year travelling and meeting people to learn about the past in order to change the future. When the ships arrive, Rigg kills the pilot but ends up needing him alive to save the planet. Rigg then travels back in time to stop himself, creating a double of himself in the process.
The time traveling paradoxes of Pathfinder, the first book in this series, become even more twisted in Ruins. Unfortunately, there are so many inconsistencies and broken 'rules' that it makes understanding the book impossible. The gradual understanding of time travel that occurs in Pathfinder is logical and pieced together. With the whole point of the first book in the series being to define the limits of powers and the repercussions, Ruins feels like a poor imitation of the first but without the consistency. However, it is a dependable Orson Scott Card book if you know what you're getting into. Ruins will make you think about things in a new light, and it's an easy read so long as you don't think about it too hard.
*Contains mild language and mild violence.